11/12/2022 0 Comments Mwo arctic wolfAt that time I had also recently finished eliting my Arctic Cheetahs and they even didn't impress me this much. So I went in blindly and after a two hour adrenaline filled session with incredible matches, I came out extremely thrilled and surprised with this 'Mech. How does the Wolfhound play and how does it feel like? When I first received the pack, I was expecting to be underwhelmed since I didn't hear good things about the 'Mech and I didn't bother reading up much on it as I predicted it to be mediocre too. I found pure medium lasers very underwhelming as they lack the punch and the face time is too long for the gamestyle this 'Mech demands.Īlright let's get to the good stuff. Basically if you're going to play it brawly, go for minimum face time with medium pulses and utilize its tankiness or if you want more range and versatility combine medium lasers with a big energy like a Large Laser or a Large Pulse. What this 'Mech likes is a combination of either Medium Pulse/Medium Lasers, pure Medium Pulses or combination of a single LL/LPL and medium lasers for the rest. That's a job that's best left for Ravens and other lights with better energy quirks and high hardpoint placement. So while it's entirely possible, I wouldn't recommend you to slap ER Large Lasers on this and go sniping. First of all realize that this is a mid-close range harasser and not a sniper. However as I mastered each variant and then played some more, I realized certain weapon combinations tend to work better than the others. Making builds for the Wolfhound is very straightforward, since it's a tiny laser boat and you have so little to work with. Perhaps if one day AMS becomes a worthwhile investment it's time will come. Since dual AMS is extremely underwhelming and is definitely not worth the loss of a hardpoint, this is the variant you might want to skip over the others. It's hardpoint number and placement is exactly the same as the one but without the increased engine cap. However the loss is not too great as this variant keeps everything bad about the Wolfhound-1 without any of the good stuff. This is the preorder bonus variant which is currently unavailable even for paying customers. So it's just another energy boat right? And it has less hardpoints than a Firestarter, so why bother, it must be inferior right? Well, let's take a look at the hardpoint placement to see if numbers are indeed everything that counts. The left arm is unused and can be utilized as a shield arm or can be completely stripped for tonnage. Each variant comes with 5 to 6 energy hardpoints which are divided between the torsos and the right arm. Another interesting thing is that the laser hardpoints on the sides of the center torso also count as side torsos. Frontally everything is nice and balanced, but keep in mind that when you twist, you'll be presenting a large side torso area to your enemies. Especially shoulder pad on the right side extends over the arm. The side torsos occupy the sides of the hexagonal structure but interestingly the shoulder pads also count as side torsos on the Wolfhound. The Center torso is the largest over the middle hexagonal structure, but otherwise it's a thin narrow strip. Frontally center and side torsos are hard to focus. When we take a look at the hitboxes, you can see that PGI took their time doing them. It doesn't have the sleek looks of the Panther and the animations are somewhat stiffer than normal, but it's not an ugly 'Mech by any means. It's pretty much a skinnier Panther which is already a well scaled 'Mech. On the scaling department the Wolfhound gets a pass as well. The legs are very skinny and look hard to focus. The whole torso is extremely small, with the whole mass concentrated in the hexagonal shape in the middle, but it has some depth that adds to the side profile. It has big arms which look perfect for absorbing damage. Its legs are also much skinner, which is actually good thing in terms of gameplay, but it also gives it a more fragile look.ĭisregarding aesthetics, the Wolfhound has an excellent geometry in terms of gameplay. The in-game model looks a bit crude with its sharp angled lines, especially in the shoulder area. However, when we look at the actual in-game model, it feels like it lost some of its character during the modeling. Its silhouette definitely resembles the Panther but it has stronger lines and a tougher look. How does this all work out in MechWarrior Online though?įirstly, Alex did a great job with the artwork. So according to the lore, this is a tough and fast energy boat that should be able to hold its own against the Panther and the Jenner.
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